ACE 2018 is proud to announce sponsorship for ACE conference from Samsung and Tencent. Because of the great sponsorship all registration fees from verified full time faculty, researchers, and students will be REDUCED BY 100% for full time students and faculty of University of Montana. We thank our sponsors for this amazing support.

Call for BLUE SKY RESEARCH papers. This year at ACE we will have a new paper category for Blue Sky Research. The papers should present the most futuristic and breathtaking research. In this category no HCI type evaluation is required. The paper can focus on the blue sky idea and technology. Accepted papers will be published in the proceedings by Springer as for other full papers. Please submit your Blue Sky Papers by September 15th. In the header of the paper please specify “Blue Sky Paper” submission so it can be specially reviewed.


ACE 2018 will be held on 10-14 December 2018 at the University of Montana, Missoula, Montana in the United States.

ACE has become the leading scientific forum for dissemination of cutting-edge research results in the area of entertainment computing. Interactive entertainment is one of the most vibrant areas of interest in modern society and is amongst the fastest growing industries in the world. ACE 2018 will bring together leading researchers and practitioners from academia and industry to present their innovative work and discuss all aspects and challenges of interactive entertainment technology, in an exciting, cultural, and stimulating environment.

ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal of ACE is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. All ACE participants are encouraged to present work they believe will shape the future, going beyond the established paradigms, and focusing on all areas related to interactive entertainment.